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; celload "res/ball64.png",3
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celload "res/ball64.png",4
buffer 3,512,512, screen_offscreen
gsel 3
gfilter 0
redraw 0
celput 4
repeat 1000
px = rnd(512)
py = rnd(512)
color rnd(255), rnd(255), rnd(255)
boxf px, py, px+16, py+2
pos px, py
color 0, 255, 0
mes cnt
loop
redraw 1
gsel 0